AI Insights · Timothy · January 2023
Top 5 City Building Games on iOS in Argentina Q4 2022
Discover the performance trends of the top 5 city building games on iOS in Argentina for Q4 2022, with insights on weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 city-building games on iOS in Argentina showed diverse trends in downloads, revenue, and active users. Here’s a detailed look at their performance, based on data from Sensor Tower.
City Mania: Town Building Game by Gameloft experienced a notable surge in weekly downloads, peaking at around 7K in early October. However, this spike was followed by a significant decline, stabilizing to a few dozen downloads per week towards the end of the quarter. The game's weekly revenue saw a brief peak at $58 in mid-October, but there was no substantial revenue recorded for the remainder of the quarter. Active users also saw a decline, dropping from 5.2K in early October to just over 200 by the end of December.
The Simpsons™: Tapped Out from Electronic Arts showed consistent growth in weekly revenue, reaching a high of $906 in mid-November. Downloads fluctuated throughout the quarter, with a significant peak of nearly 1K in the last week of December. Meanwhile, the number of active users remained relatively stable, rising slightly from 3.9K in late September to just under 4K by the end of December.
SimCity BuildIt, also by Electronic Arts, showed a stable revenue performance with a peak of $615 in mid-October. Downloads were relatively modest, reaching a high of 469 in the last week of December. Active users remained steady throughout the quarter, fluctuating between 2.7K and 3.4K.
City Island 5: Building Sim by Sparkling Society Games B.V. had minimal revenue, with only a few weeks showing any earnings. Downloads remained low but saw a gradual increase towards the end of the quarter, peaking at 72 in the final week. Active users followed a similar trend, increasing from 84 in late September to 125 by the end of December.
TheoTown by blueflower UG showed minimal revenue throughout the quarter. Downloads exhibited a slight upward trend, peaking at 61 in the last week of December. Active users fluctuated, starting at 81 in late September and ending the quarter at 80, with minor variations in between.
For more detailed insights into the performance of these apps and other mobile trends, visit Sensor Tower.